Share this Story

Call of Duty Black Ops Zombies Lands on Android!

Well, today just took a turn for the kick ass and righteous. Glu Mobile, publisher of many other popular game titles on Android have released Call of Duty Black Ops Zombies to Google Play. The game features the maps and weapons that made it such a huge success among console gamers such as Kino Der Toten and Ascension.

Before you make a mess of yourself though, know that the game has been released for support of only Sony Xperia devices for the next 30 days. Once that period of time is over, everyone else can also enjoy the zombie slaying for a hefty $7.

Play Link ($6.99)

  • interesting…im a big fan of the games and enjoy playing on all sorts of devices. i now also have airsoft guns because of the games that i play http://www.airsplat.com/documents.asp?Link=airsoft-video-games

  • J Dub

    So I am assuming just editing your build.prop would allow you to download it from the market? I wonder if it checks the build every time you play. Otherwise, you could just change your build.prop back.

  • TheOiulkj

    I’m not a fan of the greedy business model that the play store seems to be infected with, so I bought a PSP. I’m embarrassed to even tell you the resolution of the thing, but the games are fun as hell. And more importantly, you can actually buy an entire game for it, instead of buying the game engine, then the maps, characters, and weapons all as separate IAPs.

  • Breezer23

    Why the Sony Xperia line? Aren’t there only 7 owners in existence?

  • Michael

    I’ll stick to dead trigger

  • user311

    Well the 10 people that still own xperias are probably really excited.

  • EvanTheGamer

    $6.99?! HELL…no. If I want to kill zombies, I’ll just go to East LA. There’s a lot of drug fueled zombies over there.

    Or I’ll just load up Black Ops on my 360 and kill zombies that way. I think the latter is better. Plus legal. lol

    • J Dub

      Yeah. I take zombies seriously. This would be ok for traveling gaming. Hook phone up to the TV and then bring along a sixaxis. My phone is much lighter than my PS3.

  • fauxshizzl

    *Goes to check XDA to see if it has been cracked yet..

  • Hopefully it be compatible with my Nexus running Jellybean or my Asus TF300

  • I’m changing my build.prop

  • kevinc

    you people pirating this are disgusting thieves. there is no justification for stealing software. and besides, maybe it was developed on sony devices, and they need 30 days to make it fully compatible with all devices.

    • JoshGroff

      Dead trigger was reasonably priced at $99 +IAPs, this is highway robbery when you add in IAPs (unless they transfer between all my devices and are reasonably priced.) I’ll stick to the role of Robin Hood if they’re that cheap.

      • kevinc

        how is it highway robbery? $7 is DIRT CHEAP compared to what video games used to cost. YOU’RE the one who’s being cheap, not the developers selling this game.

        the “robin hood” role doesn’t apply with unneeded luxury items…more like “robbing hood”.

        people like YOU are the reason app developers prefer developing for iOS. most android users are cheap. try getting a job and moving out of your mother’s basement. people pay for things in the real world.

        • JoshGroff

          Do they? Oh gee, I wasn’t made aware of that. Would you like to call me cheap now? I have a personal vendetta against IAPs for games with a $7 fee where the game is just mindless shooting with no real story. A game that I will actually spend hours on, I don’t mind shelling out $16+. Also, I said in another comment after seeing Call of the Dead was one of the included maps, that it’s totally worth it.

          • kevinc

            what point are you trying to make there?

          • JoshGroff

            That I’m not cheap, I just have a thing against IAPs. (can you read?) Also, I was looking for a list of all my purchased apps, but am not sure how to find it, so I brought up the most expensive one I could find.

          • kevinc

            you edited your comment, it originally just had the picture and said: ”
            Do they? Oh gee, I wasn’t made aware of that.”

            and besides, my argument was directing towards android users overall. pointing yourself out as a counterexample doesn’t do anything to invalidate my claims. simply talk to ANY professional app developer that works on iOS and android and ask them where they see larger margins. the answer everytime is iOS.

          • JoshGroff

            That’s also because less children can afford iPhones. It also doesn’t help that stuff like this gets released after a game like dead trigger sets such a low price point on the same gameplay experience (essentially).

        • They are giving only a portion of an actual call of duty game. You are paying $7 for three maps of the zombies game.

          In Back Ops, you paid $50 but also got online multiplayer and a storyline. This is just a port.

          I don’t think that anybody should pirate the game, but let’s not pretend like this is cheap.

          • kevinc

            you obviously don’t know the amount of work that goes into “just a port” from on platform to another. become a developer, then maybe you can form an educated argument.

          • Let me get this straight. You take one line out of context and say that my argument is uneducated (look up “straw man argument” on Wikipedia).

            When you make a game for the first time you are going to have to put in way more work. You have to come up with the original art, decide how the game is going to work with all of the little situations and rules, brainstorm to figure out plot lines, get voice recordings, and work out even the slightest details. When you are porting one system to another, it is obviously a lot of work but not nearly as much as creating a game new (or else it would take the same amount of time to create a game for two different systems).

            Now let’s get to the part you ignored. On full console games you get single player, multiplayer, and zombies. Here you only get a fragment of the full game, so the end user would obviously not expect to pay the full $50 dollars for only part of a game.

            How about next time instead of posting an uneducated argument full of logical fallacies, you form an intelligent response.

            (And No, I don’t buy that you are a developer.)

        • J Dub

          Are you still in your mother’s basement because people pirate your software and you can’t make money? It sure sounds like it. Just because he doesn’t think this is worth $7 doesn’t mean he is a basement fapper.

    • If they pay for it later then there is really no harm.

      I guarantee you that there was some agreement to get the game on the Xperia devices first.

      • kevinc

        yeah, but most people don’t pay for it later after pirating it first.

  • Welp, there went some of my $25 Nexus 7 money.

    • JFB

      I wish. It’s not working for us until next month 🙁

    • J Dub

      $18 for a Xperia and $7 for the game?

  • Man, you totally troll’d me bro. I couldn’t throw my money fast enough at my phone, then you said Xperia, I was like NOOOOOOO!

  • JoshGroff

    Alright, looks like I’m sticking to my Xbox, $7+ IAPs, no spank you.

    • Developers need to choose between IAPs and upfront costs.
      It will get to the point where you have to buy the app for $7 with little to no content (basically a trial) and then you will have to pay to unlock the various other parts of the game.

      • JoshGroff

        I’ll gladly pay $15-20 if all the levels were unlocked up front, but for most likely non transferable IAPs for a person who switches devices frequently, I’ll have to pass.

        • IAPs are transferable in this case (as long as they go through the Android app store).

          • JoshGroff

            Well crap, they’re going to be getting my money then(especially if Moon is reasonably priced.)

      • J Dub

        I wouldn’t pay $7 for it at all unless I knew it was full featured from the get go. There are plenty of games that you can play and earn what you can just buy over IAP. Sure some people will buy weapons or what not. I had a guy at work download Dead Trigger and liked it. Came in and said he had bought the M4. Stupid. Maybe I just view mobile gaming differently.

  • So they’re basically forcing me to side-load the apk and tamper with it to remove the authentication? Fair enough, Activision. Challenge accepted.

    • SolipsisticPsychologist

      Yeah their is no honest logical reason for pirating things, but at the same I find it incredibly disgusting that companies treat the people who actually support them and pay for what is being offered, like criminals via use of phucking DRM or any anti-piracy method. And then people who pirate the same content actually have more freedom and ease of use than I do, truly @ss backwards, and just horribly offensive when I’m doing the right and moral thing by supporting you. There are few things in life that make me more irate than that. Only people lying to themselves and everyone else will justify pirating, and I’ll obtain all my content legally or just not obtain it at all by staying instant gratification. Yet still, I’ll do everything I can to use the content that I legally buy, how I see fit. It doesn’t mean I would ever endorse something like sharing that content on the web, but I’ll fight tooth and nail against you if you try and tell me I can’t backup or make portable copies of media I legally obtain. I’ve done my end of the bargain if I have paid you what you’re asking for the content. But the second you attempt to retroactively or even presently control what I do with my purchase, is the same moment that I forever boycott you and do my best to spread the word to other potential customers that you are a liar and a cheat and you want a puesdo-totalitarian authoritive control over a product after you’ve sold, or that you are just an unethical money-grubbing scumbag. Case in point, Madfinger and Halfbrick are insanely wonderful examples of that level of fetid corruption and business evil.

  • Great Job.
    Make it exclusive and force people to pirate it if they want it early.
    I’m normally completely against piracy but in this case I would understand.

    • JoshGroff

      I’m neutral when it comes to piracy, but typically prefer to pay for apps.

      However, it looks like I’m forced to pirate it, fine by me. Also, for $7+ IAPs, I would probably pirate it just for that reason.

      • I won’t be pirating but I would gladly pay $10 for the game.
        It just hurts their customers and will lead to more piracy and less sales.
        Then they will claim that they can’t make money off of it because android is a bad OS.

        • JoshGroff

          I would pay $7+ if they didn’t only include 3 levels, I can get much more enjoyment out of the $.99 I dropped on Dead Trigger.

          • Ha. When it was originally released on the iPhone a couple of years ago it was a $10 upfront cost for one level and $5 for each individual level after (was later changed so it was all included).

          • JoshGroff

            Highway robbery…

          • J Dub

            Wait, you liked Moon? I thought that map was terrible.

          • JoshGroff

            I like the look of the level and enjoy the moon gravity effects, besides that, I guess it is a bit underwhelming.

        • Trevor

          It is some much easier for someone to get free paid apps on ios than it is on android. Installous on jailbroken iphones or ipads gives you any app for free. I would say android does a better job and apple at it with authencating it with the market and removing apps like app monster so people can save the apk to their devices and tamper with it.

          • J Dub

            Except you have to jailbreak. You can just side load on Android without even rooting.

      • EvanTheGamer

        You probably shouldn’t be saying that in an open forum. lol

        • JoshGroff

          I come from a family that had a lot of money problems, as such, I pretty much had to pirate a lot of things growing up. I do however pay for pretty much everything I download.

          • EvanTheGamer

            I can understand that(I also don’t come from a rich family). But still, at the end of the day, pirating is still bad and wrong and bad.

            And wrong.

          • SolipsisticPsychologist

            What a hollow moral relativist way to look at things.

          • J Dub

            Kinda with you. The opposite would be growing up rich and getting everything you want and not ever waiting. Grow up to be one of those folks that thinks they can look down on people, cut lines because they are more important, and are just generally douches.

    • I completely agree stuff like this is ok to pirate IMO granted you buy it when it’s released for your device.