Verizon’s Galaxy S5 is Getting Marshmallow Today

Late Friday afternoon, Verizon updated its Galaxy S5 software support page with today’s date, a sign that an update would be arriving. We figured it might be a major update to Android 6.0.1 Marshmallow, since the T-Mobile variant had recently received a similar honor, but because they left out details on the page, we weren’t sure and held back on sharing the news. Then, this morning, they included update details, confirming our suspicions – this is Marshmallow.  (more…)

Samsung Made a 5.5-Inch 4K Display “For VR”

Rumors of the next Galaxy Note (6 or 7?) have long-mentioned the possibility of Samsung upping the resolution of the display featured inside. We have heard talk of 4K, which makes a lot of sense because it seems to be the next step up from QHD, but also because the company is heavily invested in VR, where higher resolution displays are needed to improve the experience.

This week, at Display Week, Samsung showed off a “high resolution for VR” display that weighs in a 5.5-inches and with a resolution of 3840×216 (4K or UHD). It’s currently only a prototype, but one has to consider the idea of it being featured in the next Galaxy Note. Then again, that would mean a shrinkage in screen real estate from recent Note offerings.  (more…)

Report: Samsung Pay Will Soon Move Into Online Payments too, on Both Android and iOS

To help boost the amount of users making purchases through Samsung Pay, Samsung is reportedly working on an extension to the existing Samsung Pay platform that will be available to both Android and iOS devices, as well as online for desktop users. According to industry insiders, this Samsung Pay extension could launch as early as June.

To recap Samsung Pay as a whole, it is a bit different from what is offered by Google (Android Pay) and Apple (Apple Pay). As of right now, only select Galaxy device owners can use Samsung Pay in stores, and it is also limited to whichever banks support it. The list of supported banks is growing, but there are still plenty that do not. If you do have a supported bank and smartphone, users can upload banking and credit card info into Samsung Pay, then pay for goods at almost any retailer in the US, as long as there is a MS-powered credit card terminal. Samsung Pay does not entirely run off of NFC (Android Pay and Apple Pay do), so it allows users to benefit from the service in more places. (more…)

Here is the Batman Galaxy S7 Edge, and OMG It’s Hot

The Batman themed Galaxy S7 Edge that Samsung teased earlier in the day is now official and fully unveiled. As we mentioned earlier, the partnership is based on the game Injustice: Gods Among Us, but from this “unboxing” video, it’s clear that Samsung and DC spared no expense.

In the clip, we get to see a Bat symbol emblazoned box with both Galaxy S7 Edge and “Injustice” branding. Inside, Samsung is showing off a gold plated Bat symbol accessory that matches the branding on the back of the gold and black phone, specially themed Gear VR unit, and matching case. There are headphones in there as well, though they aren’t shown outside of their box.  (more…)

Samsung Working on Dedicated Controller for Gear VR

The one thing that the Gear VR experience is currently missing is, surprisingly, not content. There is actually plenty of that. In reality, Gear VR needs a controller, one that allows users to better interact with aforementioned Samsung and 3rd-party developer content. Right now, a user must fiddle with the touchpad on the side of the Gear VR headset, and in a few apps and games, that is simply not an intuitive experience. One of the reasons we enjoy playing with HTC Vive are the controllers, which makes playing games much more enjoyable, instead of twisting our heads about and pressing on the side of our headset.

According to leaked renders, Samsung is finally at work on a dedicated controller device for the Gear VR. As shown in the images, the controller will feature an analog joystick, action buttons (X,A,B,Y), three-lined menu button in the direct center, as well as two top-facing left and right bumper (trigger) controls. Additionally, the last render also details that the controller is attachable to the headset when not in use.  (more…)