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Unreal Engine 3 Powered Epic Citadel Released for Android

Epic Citadel

Enter the world of Epic Citadel. This title, powered by the Unreal Engine 3, is probably the greatest example of what mobile gaming is capable of in terms of looks and performance. You are placed in a world and given free roam throughout the entire kingdom. You can explore freely and there are also a few secrets and hidden gems. 

They have also added in the ability to test your device’s processing power with a benchmarking mode, which will show CPU performance while you explore the world. With the Unreal Engine, there are realtime reflections, the global illumination system, and a ton of other unique aspects that make this application/game a really fun experience.

Give it a look and let us know what you think.

Play Link

  • Dain Laguna

    now give us infinity blade epic! certain games are the only reason I use my wife’s iPad and this is one of em

  • Michael Shorey

    61 FPS on my LG OG

  • Azn_Android

    I can’t help but point out that this has been available on iOS 2 years ago on the iPhone 4 which had an A4 processor (aka underclocked Samsung Hummingbird single core…)

  • Warwick

    Not compatible with my RazrHD but it is with my RazrMAXX non HD.

  • What’s up with all the new apps being 100mb+? I know the graphics and resources are huge but is there not some sort of compression that could be used?

    • With more extreme methods of compression comes the CPU needs. As it is, the OpenGL ES functions for texture compression are really good. From looking at all the assets, 100mb+ is a little lean. If this were on XBL/Steam, it’d easily be in the same ballpark as far as space is concerned.

  • been out on ipad and iphone for awhile..but at least i can test it on my android devices now ^_^

  • HuskerHog

    51.7 on my old RAZR MAXX. It looks great.

  • Tyler

    Downloaded just to see how good it looked on my Nexus 10 and all i can say is WOW. That looks just as good as the initial xbox 360 games.

  • 51.5 FPS on my Nexus 10 not bad. Let’s not kid ourselves though…this “game” is nothing but a tech demo. Once you get enemies on screen, artificial intelligence, guns, explosion effects, all the other things that go into an actual playable game, this would run a lot closer to 30 FPS and even less on lower-powered devices. It’s cool, but disingenuous at the same time.

  • Welcome to 2 years ago.

    I really wish Google had taken gaming seriously enough that I wouldn’t need something with over 2x the processing power of an iDevice in order to get something to run almost as good as it does on lesser iOS hardware.

    The hardware out there is great and Google’s made some great strides in software. When it comes to gaming, Google is catching up. The software stack for making games on Android is still terrible. iOS isn’t great by any means either, the OpenGL client driver is absolutely awful on ALL mobile platforms. I have yet to see any driver that works worth a damn when it comes to mobile.

    We’re getting there, though, and I’d like to see Google take the lead on this.

    • Just like what was noted in the last opinion posted here on Droid Life, I really thing Google has the power and it seems they are beginning to get the inspiration to make mobile games jaw dropping! Its just something that is gonna take some time because after all Android has only been publicly available on devices for about 5 years and the iPhone for about 6 years while it took the PC gaming industry decades to reach this level of extreme performance.

  • Does this mean that the Infinity Blade series will finally be out on Android soon?

  • So is this just a game to test your processing power? Because otherwise a game made for the express purpose of walking around sounds kind of dull. Don’t get me wrong the scenery and everything looks terrific! I just want to…well… actually do something lol

    • TheFirstUniverseKing

      I like the part where you played it before making a judgement.

      • It’s really NOT a game, just a tech demo of Unreal Engine 3 running on mobile devices. I remember the big splash it made back when I was still using an iPhone.

        • What was the average frame rate on the iPhone?

  • cortesjues

    Just download it and can get 54.4 fps on the droid DNA on its 1080p screen. I don’t know what EPIC did but this is just plain amazing. Definitely much better than anything i’ve seen so far on the Android

  • EvanTheGamer

    F YEAH! You have no idea how long I’ve been waiting for Epic Games’ to finally release their mind-blowingly surreal highly detailed Epic Citadel app on Android!

    I remember viewing this on my PC long ago and was blown away; it was a pretty awesome experience. Now we Android enthusiasts can be blown away by the Unreal Engine 3 at work on our Android devices! Kick-ass!

    [/end excitement]

  • Did anyone hear the joke about Apple upgrading their storage to 128 GB?