Today, at a press event that took place in Montreal, NVIDIA’s CEO announced GameStream, a new standard for media streaming technology. GameStream combines the power of NVIDIA’s GeForce GTX graphics cards and advanced WiFi technologies to deliver a super smooth, low latency gaming experience for mobile gamers. It’s not a device or a service you pay for, but it’s the PC game streaming service that is now out of Beta that SHIELD owners have used for about a month or so now. (more…)
SHIELD owners can start to download the newest update from NVIDIA, update 59, which brings a good list of added features and other enhancements for the gaming console. Gamers can now move games and app data from the device’s internal storage to a microSD card, which should help you store even more fun things to do on your unit. In addition, Miracast got a bump in performance with the intro of Actiontec ScreenBeam Pro software, letting you better stream your titles right to the TV.
Get a full look at the changelog down below. (more…)
Last Friday, Gameloft published the highly-anticipated Asphalt 8 to Google Play. This is the newest volume of their lasting series that puts you behind the wheel of the world’s most powerful exotic cars. In the game, there are over 40 makes of vehicles to cruise in, including some Ferraris, Lamborghinis and even the Bugatti Veyron. (more…)
The SHIELD (review here) is finally available, with users already receiving helpful updates from NVIDIA. The newest update weighs in at around 400MB, which brings a reduction in audio latency while streaming from your GeForce-powered PC. The changelog shows nothing else, so go grab it if you haven’t already.
Reduction in audio latency for GeForce PC streaming.
Do we have any SHIELD owners here that got the update?
We just got done posting our complete NVIDIA SHIELD review, and like clockwork, iFixIt has posted their form of a review – a complete device teardown! The teardown is a great way of seeing exactly what is inside the SHIELD, making it such a powerful gaming machine. Besides NVIDIA’s Tegra 4 processor, we get eyes on with some Samsung memory chips, SK Hynix RAM, the SHIELD’s interesting battery configuration and the springs that control the triggers. Remember, don’t try this at home. (more…)
Unveiled at the 2013 Consumer Electronics Show in Las Vegas, NVIDIA’s SHIELD portable gaming console has changed quite a bit from when it was first shown off. We were one of very few sites that were able to get an early hands-on experience with the device, falling head-over-heels for the “Project SHIELD” almost immediately after playing with it. Now in late July (thanks to a delay or two), the device is ready for the general public, undergoing a few cosmetic changes and other enhancements to make it into what NVIDIA hopes is a superb Android-powered gaming device.
SHIELD is capable of performing an extremely long list of tasks – some jaw-droppingly awesome, some just plain awesome, but with a price tag of $299, is SHIELD worth the investment to everyday buyers or best suited for only the hardcore gaming elite? Let’s take a look. (more…)
Yesterday afternoon, NVIDIA reached out to folks that pre-ordered SHIELD, explaining that they have a brand new launch date for the Tegra 4-powered device. Due to a hardware-related issue discovered in the last stage of the company’s quality assurance tests, the SHIELD launch was pushed back from its original launch date of June 27 and is now scheduled for July 31. (more…)