As a mobile gamer, I’d say 2016 was a solid year for Android games. We saw a
huge ridiculously massive launch with Pokémon GO, enjoyed multiplayer fun with Exploding Kittens, and made our way through beautiful landscapes in Alto’s Adventure. Sure, Tiny Wings still isn’t out on Android, but screw it, we’re moving on. (more…)
The developers of Pokémon GO announced the addition of new Pokémon into the game this morning, as well as the addition of a Santa hat to put atop Pikachu’s head. (more…)
On the heels of yesterday’s announcement that every single Sprint store across the US is now a PokéStop or Gym for Pokémon GO, the same can now be said for every Starbucks. (more…)
Sprint stores will be seeing a bit more foot traffic soon, thanks to the announcement that every single Sprint store (and other related retailers), 10,500 in total, is now either a PokéStop or Gym for players of Pokémon GO. (more…)
Back in August, when the popularity of Pokemon GO was already likely fading, Niantic pushed out a new Nearby tracker to beta users in San Francisco. The new tracker was largely thought to be a way for the game to stay relevant, but as months went by without it launching anywhere else and the ability to track new Pokemon became increasingly more difficult, most of us lost hope and gave up. Today, though, that tracker is finally arriving for many more people. Is it too late? You’ll have to decide. Along with that news, Pokemon GO is also getting double XP for the next week and has unveiled Ditto, a new Pokemon. (more…)
For all of you anxiously awaiting the ability to have a “buddy” Pokemon, the update that enables this feature is now available for Pokemon GO. With this buddy system, trainers need only to walk varying distances to earn candy for their buddy Pokemon. Why is this cool? Well, if you live in a region that does not have many of a certain type of Pokemon, this feature allows you to farm candy for a Pokemon you really want to boost up or evolve.
From what I have seen, there are three levels of varying distances to travel. More common Pokemon take just 1km to earn candy, uncommon Pokemon take 3km, and rare Pokemon take 5km. Is this efficient, though? In my opinion, not really, considering that’s quite a bit of walking for just a bit of candy. I’d much rather just have fun randomly catching Pokemon, but that’s just me. (more…)
After yesterday’s update to the Pokémon GO app (you know, the one that brought us grass), beta testers are beginning to see what we would label as a major update for the in-game Pokémon tracking system.
Revealed last night by multiple testers of the game on Twitter and reddit, Niantic has been hearing our cries. Not only does the company intend on bringing a solid tracking system back into the game, but is making it easier to find select Pokémon you have around you in general. (more…)
When Niantic removed the 3-step tracking feature from Pokemon GO a week or so ago, I think we all assumed that this was a sign that their developers were working to fix it quickly and potentially re-issue the feature with the next major update. Today, a decent sized update arrived, but all we got was some damn grass.
Look at this. (more…)