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Gameloft’s Amazing Spider-Man 2 Hits Google Play, Priced at $4.99 With Additional IAPs

Amazing Spiderman 2

With every new blockbuster title that hits theaters, Gameloft comes out and releases its next blockbuster game. This time, The Amazing Spider-Man 2 is getting the gaming treatment. This title looks to play directly off of the movie, as Peter Parker takes on the same group of villains he sees in the movie, with a few extra surprises in there for good measure. 

The game is based around slinging your way around NYC, while also getting into a few heavy hand-to-web combat scenes with baddies. Plenty of your favorite Spiderman characters are present in the game, such as Venom, Green Goblin, Electro, and Kraven the Hunter.

The game costs $4.99, and even with that somewhat high price, Gameloft has no issue throwing a few more IAPs in there. You know, for extra spidey costumes and whatnot.

Go check it out.

Play Link ($4.99)

  • Brent Newcomb

    Does not work for Galaxy Note Pro 12.2..what a shame I have this big beautiful tablet and i can play the game

  • JonathonFlores

    These IAPs are killing games. Set a price for your game or put ads in it. Nobody wants to spend $30 for a mobile game.

    • JoshGroff

      Don’t underestimate the appeal of portability with the right game quality to back it. Think Pokemon or Final Fantasy (an actual quality port, not done half done touch overlay.)

  • barry soetoro

    those blue tights look ghey

  • http://www.rebelwithoutaclue.com/ Rebel without a Clue

    wow what a ripoff

  • Kevin

    Wouldn’t even get it if it was free

    • JoshGroff

      It depends on how heavily the IAP affect gameplay. I’ve played a few games where I haven’t felt pressured to buy something just to advance (swordigo and wind up knight come to mind) and in the case of wind up knight actually purchased the unlock on my second play through just to support the devs.

      • Kevin

        Why are you telling me though? I never said I didn’t want IAPs. IAPs are find, it’s when they nickel and dime you for ammo, health, weapons etc. Some apps just use IAPs to remove ads and nothing more. And they also transfer to other devices to if it’s the same account.

        • JoshGroff

          I was assuming the reason was IAP related and not just disinterest in the game itself. That seems to be the general consensus around these parts.

  • Alex Boro

    No thanks. IAP shouldn’t be in a paid game.

    • Jared Denman

      Agree

    • JoshGroff

      For sure, unless it’s content added post launch that enhances the game, like call of duty map packs or storyline expansion.

      • http://twitter.com/voodoo_bunny_ Matt

        Won’t happen, they’ll just put some more IAPs on their games..

    • morpheus282

      My kids have been playing the Despicable Me and Iron Man 3 games for a while now, and the IAP demands in those are horrible. I say demands instead of offerings since you almost have to drop $50 or so to even get the slightest bit of progress in the game. I almost bought the Captain America 2 game for them but this system of “buy the game, then pay to play it” really pisses me off. I’m all for the devs making a living, but there’s no need for them to try making their entire living off my purchases. Needless to say, my kids love Spider-Man, but they won’t be playing this game.