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Green Throttle Games Looks to Maximize Your Phone’s Gaming Capabilities

We’ve seen the power of Android and gaming come together with the Kickstarter craze OUYA, but a new company Green Throttle Games asks, “why buy a separate Android console when your phone can do it all?” With the help of some Bluetooth connected controllers, your phone and your big screen TV is all you need to have mobile gaming fun right on your couch. 

Green Throttle is developing their own first-party titles to be released with the new service, which they want to get third-party developers in on as well. They are releasing an SDK as part of a program to get as many games into their catalog as possible. If this all sounds exciting to you, patience might help a bit. “In the near future” is all we have as far as release date and no word on price either.

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Via: Engadget

Cheers Nick S!

  • EvanTheGamer

    Screw that…the OUYA is a hell of a lot better than that so-called whatever. Besides, most people don’t have the phones capable of doing what they’re aiming to do.

  • Justin Swanson

    I think games will eventually fragment into 2 parties:

    Good On-Screen Touch (imagine if CT had similar controls to Symphony of Eternity; just touch where you want to go)
    Good Controller (possibly only) Support (See Bard’s Tale for this one)

  • dsass600

    They just kicked OUYA in the nuts.

  • RWW

    MHL looks great on my Nexus, but it seems like I always get a random reboot within a half hour or so. Am I the only one?

  • adb.push.Freedom

    4.2 and miracast FTW … I use mhl and six axis now but I don’t like cords

  • http://twitter.com/whatisajimmy ok

    Why do people seem to think that we need physical controllers in order to have legitimate games. We just need game developers to stop crippling mobile games/ports and make more full-fledged ones that can stand up to console titles. We still don’t have any mobile games that hold a flame to some Game Boy Advance games like Pokemon or even games before that time like Chrono Trigger.

    • EricRees

      I haven’t played a game with an on-screen joystick that I came away from saying “I had a lot of fun with how responsive that was.”

      On-screen controls are too far behind with screen finger-tracking technology where it’s at now. It’s unusable.

      • http://twitter.com/misterE33 Mr E

        Not to mention there’s little to no tactile feedback — until they develop those fancy reshaping screens

      • moelsen8

        i would agree with this with one huge exception: sonic cd. it by far has the best touch controls i’ve ever used in a game. i don’t know what it is. it makes me think on-screen controls can be doable.

        but then again there’s sonic 4, where the controls are horrible. meh.

        • http://twitter.com/misterE33 Mr E

          i haven’t played that one, but i’ll agree that touch-screen controls can work if the only action you need is pushing a button. it gets hard w/o tactile feedback once you start to get into virtual thumbsticks, or having to use multiple “face” buttons. that’s not to mean it’s a lost cause though – madfinger and gameloft have made some great fps titles

      • JMonkeYJ

        i agree. i want to be able to play joystick-based games on my phone/tablet since many of the dominant video game genres are based on joystick control schemes, and the on-screen joystick is not a satisfactory experience for me.

      • beezey

        Critical strike portable has given me hope

  • GHXOXST

    MHL + Sixaxis + ps3 controller… DONE

    • http://twitter.com/litobirdy litobirdy

      with what phone? i used one of those cables with my galaxy nexus, and it looked horrible on big screen tv, zoomed in and dark..

      • S2556

        works great on my galaxy s3. fits my screen perfectly
        the gnex is so heavily supported that I bet there is a fix for your issue floating around xda somewhere.

      • Ghxoxst

        G NEX… worked flawelessy for me on emulators and droid games.

    • QQpayne

      The idea is to make it happen without rooting your phone for sixaxis, and to allow more game development using the controller.

      • http://twitter.com/misterE33 Mr E

        FYI, if you use a wired cable you don’t need root for Sixaxis. Same for an Xbox 360 controller (depending on your device/os of course)

        • QQpayne

          This I know, but true wireless connectivity requires root. Also not all games support the plug and play controllers, an other reason to need root.

      • michael arazan

        no rooting is better for everyone. Parents would rather do this than buy $300 game systems and a new $60 game every month. $8 for a good game from gameloft is a lot cheaper and as good as the old ps2 games.

    • http://twitter.com/misterE33 Mr E

      I kept thinking the same thing. The only problem is that MHL seems laggy for some reason.

      To be fair though, even if the gameplay is doable with a ps3 controller, it seems like usually the menu systems still require screen touches.